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1 | Trap Name | Timing (AI Function) | Targeting | Special Effect | Can Disable(Yes/No) | HP | Ghost can use(Y/N) | Fire Rate(DC to dogde) | Range | To Hit AC (For ghost use) | AOE | |||||||||||||||
2 | Porcqupine Turrent | Triggers every 2 rounds. | Multi-Directional (8 Directions) | yes | 2 | yes | 4 | 8 Squares | 10 | |||||||||||||||||
3 | Machine gun turret | Scans the area for a target then shoots at it until it over heats or the target dies. | Line of Sight(Wall Mounted) | Yes | 4 | Yes | 6 | 10 Squares | 10 | |||||||||||||||||
4 | Flack Turrent | Scans the area for a target then shoots at it until it over heats or the target dies. | Multi-Directional (3 Directions) | yes | 3 | yes | 5 | 10 Squares | 10 | |||||||||||||||||
5 | Lazer Grid | Triggers every 3 rounds. | Immovable, one fixed direction. | Emits a Set of grid patterns that only have a small area of saftey. | No | N/A | No | N/A must be simulated | 20 Squares | N/A | ||||||||||||||||
6 | Rocket Cannon Tank | Patrols a small path and shoots at player within range. | Slow moving and targeting | Rockets explode with a radius of 2 squares. | Yes | 10 | Yes | 10 | 5 Squares | 15 | ||||||||||||||||
7 | Mine | Exploses with a 3 square radius when it detects a player on it. | Touch based | Yes | 1 | No | 16 if touched | 0 | N/A | |||||||||||||||||
8 | Grenade Turret | Scans the area for a target then shoots at it until it over heats or the target dies. | Line of Sight(Wall Mounted) | Shots a grande in an arc towards the target. Granade-1 turn to explode. | Yes | 3 | Yes | 6 | 4 Square explosion |